Aktueller Bug Counter Star Citizen 3.0 Evocati Release

Der Bug Counter wurde angepasst von Blocker / Critical / etc.zu Bugs und Task.

Weiterhin wurden die Bugs und Tasks nach Modul getrennt.

Hier die aktuellen Counter:

Shopping:

Missions:

Ships / Vehicles:

Traversal:

MobiGlass:

Performance / Stability:

Fixed-Issues last week:

Crashes

  • Fixed a crash in CIGAI::CVisionMap::GetObservablePositionInZone
  • Fixed a crash in CEntitySystem::DumpEntity
  • Fixed a crash in NavObstacleManager::UpdateObstaclePositions
  • Fixed a crahs in CCameraViewUtils::GetSpeedForShakeFromVehicle
  • Fixed a crash in CEntityComponentActorUsable::EvacuateUsers
  • Fixed a crash in CSCItem::GetHostCharacter
  • Fixed a crash in CNetwork::DoAsyncUpdate
  • Fixed a crash in CryEngine Fatal Error: CSCItemControllerBase
  • Fixed a crash in CAttachableComponent::NotifyPortChanges()
  • Fixed a crash in CZone::UpdateObjectsBBox_ZonePartition
  • Fixed a crash in CIGAI::CVisionMap::UpdatePVS
  • Fixed a crash in CSCItemControllerBase
  • Fixed a crash in CSpaceLoopEffect::MoveToZone
  • Fixed a crash in CAttachmentManager::RemoveAttachmentByInterface
  • Fixed a crash in CryEngine Fatal Error: Null Mission Broker Entry in MissionBroker
  • Fixed a crash in CEntityPhysicsController::GetOrCreateForeignData
  • Fixed a crash in AsteroidField::CAsteroidFieldVisibility::ProcessQueuedCells
  • Fixed a crash in CBasePhysicsController::WithForeignData
  • Fixed a crash in CSCItemFlightController::GetFuelRequest
  • Fixed a crash in CBasePhysicsController::GetOrCreateForeignData

Game Code

  • Fixed an issue where the player would be locked on the starmap if a ship with a 3D Radar was spawned.
  • Fixed an issue where players could make insurance claims on ships that were not destroyed.
  • Fixed an issue where power plants would still provide power even when reduced to zero health.
  • Fixed an issue where bodies were not spawning around the derelicts.
  • Fixed an animation issue where cargo boxes would pop into players’ hands.
  • Fixed an issue where planetary rotation made most interaction points unusable.

UI

  • Fixed an issue where you could not select a location or ship to buy and sell commodities.
  • Fixed an issue where the Personal Manager App was missing all functionality.
  • Fixed an issue where the mobiGlas was out of focus.
  • Fixed an issue with poor vehicle Multi-Function Display resolution.
  • Fixed an issue where you could not use the Port Modification system while in Levski.
  • Fixed an issue where the Multi-Function Display boot up sequence did not play on any ship.
  • Fixed several issues with the first implimentation fo the Character Customiser.
  • Fixed two issues with the logos in the shops being too small.
  • Fixed an issue where all armour and flight suits had placeholder text in the purchase UI.
  • Fixed an issue where mission markers remained on the mobiGlas after a mission was abandoned

Stanton

  • Fixed an issue where the Quantum Travel points for the moons were inside them.

Network

  • Fixed a disconnection Error 30033 network registration mismatch when spawning certain ships.
  • Fixed a crash in JobManager::CJobManager::WaitOnSemaphore.

Vehicles

  • Fixed an issue where none of the Avenger variants had cockpit prompts.
  • Fixed an issue where the Gladius was missing its HUD.
  • Fixed an issue where the Hoplite and Warden were missing their energy and shield Multi-Function Displays.
  • Fixed an issue where the Multi-Function Display screens in the Vanguards appeared upside down.
  • Fixed an issue where all the Hornets were missing their HUD.
  • Fixed an issue where you could not enter the Aurora pilot seat.

 

1 Antwort

  1. Sokke sagt:

    3.0 ist im PTU und wird somit von mehr Backern getestet.
    Der nächste Schritt ist der Release.
    Das gute ist: NDA ist weg und somit kann wieder gestreamt werden.

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